Love
Quantified

Subconscious
Content

Express
profanity

showRaker

Next level SVF platform



Showraker is a fun content generation tool. It helps you generate content, regenerate content, repurpose and multipurpose content.
It also helps you to Quantify your reactions through graded reaction and a couple of modes to regenerate content.
It aims to lower the entry barrier further.

Designing showRaker

June 2021- June 2022 500+ hours UX Design project, involving Quantitative & Qualitative findings, Classical, lean UX & Design Sprint methods. + Design Thinking +Research +Ideation techniques + Methodologies + artefacts

Differentiating feature
Sub conscious content

Showraker is a fun content generation tool. It helps you generate content, regenerate content, repurpose and multipurpose content. It also helps you to Quantify your reactions through graded reaction and a couple of modes to regenerate content. It aims to lower the entry barrier further.

Content  generation is a conscious user activity. It is a deliberate attempt by people to pick & choose the type of content that they wish to produce & project to the world at large. We choose the the type, the context , the narrative, the time and the tools to build our content.  In a word it is a carefully planned and measured activity even by SVF standards. Popular services such as Facebook stories, Instagram stories and TikTok lower the barrier so low , that just anybody can generate content. It is the act of generating content that counts, not the quality of the content to speak of.


How can we lower the entry barrier for content generation?

The objective with showRaker was to lower the entry barrier for content generation. Like stated above popular services have democratised the task of generating content and placed it in the hands of every willing user. What if could bring down the barrier further? How could we do that? Is there scope for the task to lower the entry barrier further?

Generating content as we have seen is a conscious activity. Stories are a result of human consciousness and reaction to the world around us. But if you look closely, content is being generated all around us without any of us curating or building a narrative. The universe oscillates, the tectonic plates shift, meteorites smash the planets and thousands of species go extinct without us ever being aware of it. Why should we believe that our stories matter more than the stories of the world around us. Essentially more stories take place subconsciously or without us being aware of it at all. I think we can lower the entry barrier of UGC by tapping into subconscious content.

SHOWrAKER An iterated version after two usability sessions is being iterated. See the progress here

How people hold phone?

A simple study to find out how people hold phone and what gps are there to take advantage off.

This project is Partly Ergonomics of human-system interaction ISO 9241 compliant.

READ DETAILED CASE STUDY